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	<title>anu creative &#187; user-centred design</title>
	<atom:link href="http://anucreative.com/tag/user-centred-design/feed" rel="self" type="application/rss+xml" />
	<link>http://anucreative.com</link>
	<description>designing and building for users</description>
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		<title>UCD methods list</title>
		<link>http://anucreative.com/ucd-methods-list</link>
		<comments>http://anucreative.com/ucd-methods-list#comments</comments>
		<pubDate>Sun, 08 Feb 2009 21:36:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ucd]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[rightmove]]></category>
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		<category><![CDATA[user-centred design]]></category>

		<guid isPermaLink="false">http://anucreative.com/?p=211</guid>
		<description><![CDATA[Like an a la carte menu but for UCD methods. What methods are available to us at each stage of the design/development process?]]></description>
			<content:encoded><![CDATA[<p>This is a work-in-progress.</p>
<div class="photo"><a href="/blog/wp-content/uploads/ucdmethodslist.png" class="lightbox" rel="lightbox" target="_blank"><img src="/blog/wp-content/uploads/thumb-ucdmethodslist.png" title="UCD methods list" /></a></div>
<p class="caption">UCD methods list (click to embiggen)</p>
<p> </p>
<h2>Download</h2>
<ul>
<li><a href="/blog/wp-content/uploads/ucdmethodslist.png">UCD methods list</a> (188KB png)</li>
</ul>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Planning and estimating for UCD</title>
		<link>http://anucreative.com/planning-and-estimating-for-ucd</link>
		<comments>http://anucreative.com/planning-and-estimating-for-ucd#comments</comments>
		<pubDate>Sun, 08 Feb 2009 19:56:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ucd]]></category>
		<category><![CDATA[estimation]]></category>
		<category><![CDATA[planning]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[rightmove]]></category>
		<category><![CDATA[toolkit]]></category>
		<category><![CDATA[user-centred design]]></category>

		<guid isPermaLink="false">http://anucreative.com/?p=139</guid>
		<description><![CDATA[Taking a user-centred design approach to a is assumed to be a bit slower - perhaps for good reason. The key then is <em>setting the right expectations</em> within the business. Here's how we do it...]]></description>
			<content:encoded><![CDATA[<ol>
<li>
<h2><a href="/choosing-which-ucd-methods-to-use">Choose which UCD methods to use</a></h2>
<p>Once we understand what the project is about, we can decide how we want to involve users. We use this &#8216;recommendation engine&#8217; to make two recommendations, based on how important this project is to the business (and hence how much time and money can be devoted to involving users)</li>
<li>
<h2><a href="/the-costs-of-ucd-methods">Figure out the costs of our recommendations</a></h2>
<p>Using our &#8216;UCD calculator&#8217; we see how much resource and money each recommendation will require, and how long each will take.</li>
<li>
<h2><a href="/creating-a-ucd-estimate">Create a UCD estimate</a></h2>
<p>When we have both our recommendations, what they&#8217;ll cost, and how long they&#8217;ll take, we prepare the two timelines and estimates. This is the beginning of a conversation with the business ensuring they can make <em>informed</em> decisions about involving users.</li>
</ol>
<p>All this is about setting very clear expectations before any design work is undertaken. It ensures the business knows <em>why</em> we&#8217;re taking a UCD approach, how long it will take and what it will cost.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>&#8216;What is UCD?&#8217; presentation</title>
		<link>http://anucreative.com/what-is-ucd-presentation</link>
		<comments>http://anucreative.com/what-is-ucd-presentation#comments</comments>
		<pubDate>Fri, 06 Feb 2009 10:58:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ucd]]></category>
		<category><![CDATA[presentation]]></category>
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		<guid isPermaLink="false">http://anucreative.com/?p=166</guid>
		<description><![CDATA[This is the presentation we gave to management types. It gives a brief overview of what User-Centred Design means (to us), how we can involve users, and what steps we are actually going to take. ]]></description>
			<content:encoded><![CDATA[<div style="width: 590 px;text-align:left" id="__ss_765728"><object style="margin:0px" width="590" height="480"><param name="movie" value="http://static.slideshare.net/swf/ssplayer2.swf?doc=ucdstrategy-1227084711935391-9&#038;stripped_title=ucd-proposal-presentation" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slideshare.net/swf/ssplayer2.swf?doc=ucdstrategy-1227084711935391-9&#038;stripped_title=ucd-proposal-presentation" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="590" height="480"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/anucreative">anucreative</a>.</div>
</div>
<p> </p>
<h2>Transcript</h2>
<ol class="transcripts h-transcripts">
<li>
<h3>User-Centred Design:</h3>
<p>Building an effective, efficient and engaging user experience</li>
<li><strong>What is User-Centred Design?</strong><br />
An approach that involves the user throughout the design and development process</li>
<li><strong>Understanding users’ needs</strong><br />
By understanding user’s needs we can design products that are:<br />
• Usable: Effective, efficient and satisfying to use<br />
• Desirable: If a product is desirable to a user, they will be motivated to learn how to use it</li>
<li><strong>Involve users early</strong><br />
By involving users early in the process we aim to ensure we build the ‘right’ things and minimise the need for high cost changes late in the project<br />
<em> Build the right thing. Build the thing right.</em></li>
<li><strong>What are the benefits?</strong><br />
• Development: Reduce time and costs<br />
• Usability: Improve efficiency and effectiveness<br />
• Conversions: Increase benefits to agents<br />
• Overall value: Improve user experience
</li>
<li>
<h3>How do we ‘do’ UCD?</h3>
<p>How will we test? When will we test? Who will we test with?</li>
<li><strong>Make sure we’ve got the right tools </strong><br />
There are various methods we can use to talk to, observe and interact with users throughout the design process.</li>
<li>[Picture of <a href="/ucd-methods-list">UCD methods list</a>]<br />
We’ll talk about some of these methods at the end. A full list of methods and their application is on the Design Twiki</li>
<li><strong>Which methods do we choose?</strong> <br />
The <a href="/choosing-which-ucd-methods-to-use">recommendation engine</a> allows us to create recommendations for your project<br />
Working with BAs and BOs we’ll generate two options with costings and timeframes</li>
<li>[Picture of <a href="/choosing-which-ucd-methods-to-use">recommendation engine</a>]</li>
<li><strong>How do we find users? </strong><br />
• Internal users: Marketing, CST<br />
• Existing users: Rightmove Improvement Program<br />
• New users: Trade shows, cafes, external agency</li>
<li><strong>Who’s involved? </strong><br />
• Design<br />
• Marketing<br />
• Business Analysts<br />
• Analytics &amp; Optimisation</li>
<li><strong>How do we measure success? </strong><br />
• Conversion rates<br />
• Development time &amp; cost<br />
• Confidence (Are we certain the product works well?)<br />
• Customer feedback<br />
• System Usability Scale (SUS)</li>
<li><strong>So, what are we actually doing? </strong><br />
• Bunnyfoot: Usability testing on main flows with eyetracking<br />
• Beta feedback: Analyse comments to inform future projects <br />
• Trialling <a href="/creating-a-ucd-estimate">recommendations</a> and methods on upcoming projects</li>
<li>
<h3>Preparing for UCD</h3>
<p>How we’re getting Rightmove ready for UCD</li>
<li><strong>Training programme </strong><br />
• 1-hour intro to User-Centred Design<br />
• Weekly practical sessions on methods for user testing: Paper prototyping, user observation (including Silverback), interviews, surveys, multivariate testing</li>
<li><strong>Rightmove Improvement Programme </strong><br />
• We’ve contacted registered or active users in 12 key locations<br />
• As part of the programme they will help us with surveys, usability tests and preview beta functionality<br />
• If successful, we’ll widen the net to include non-Rightmove users</li>
<li>
<h3>Let’s look at methods</h3>
<p>A quick overview of key methods, their strengths and weaknesses</li>
<li><strong>Paper prototyping </strong><br />
• Lo-fi mockups on paper with key interactions<br />
• User interacts with the paper mockups, verbalising their thoughts and what they’re looking for<br />
• Used early in design phase as quick changes can be made with minimal development<br />
• Users feel they can still have input into the design</li>
<li><strong>User observation </strong><br />
• Otherwise known as ‘usability testing’<br />
• Users interact with a working version of the site using the ‘think aloud’ protocol<br />
• Used during or after development phase<br />
• Users are interacting with real data and can use real tasks</li>
<li><strong>Cognitive walkthroughs </strong><br />
• After compiling a task analysis, tasks are broken down into sub-tasks and the project team questions each step<br />
• Used in the research phase to compile potential issues <br />
• Generates results quickly for very low cost</li>
<li><strong>Expert reviews</strong><br />
• Measure each page against accepted heuristics (rules of thumb)<br />
• Conducted by ‘expert’ not working on the project<br />
• Used in design or development phase<br />
• Very cost-effective but users are not directly involved</li>
<li><strong>Multivariate testing</strong><br />
• Develop multiple versions of the same page or interaction and measure key metrics to see which is most effective<br />
• Used in release phase but must be developed in design and development phases<br />
• Absolute, quantitative data on usage</li>
<li><strong>Build the right thing. Build the thing right.</strong></li>
</ol>
]]></content:encoded>
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		</item>
		<item>
		<title>Planning II: Costs of UCD methods</title>
		<link>http://anucreative.com/the-costs-of-ucd-methods</link>
		<comments>http://anucreative.com/the-costs-of-ucd-methods#comments</comments>
		<pubDate>Tue, 03 Feb 2009 18:22:12 +0000</pubDate>
		<dc:creator>anucreative</dc:creator>
				<category><![CDATA[ucd]]></category>
		<category><![CDATA[planning]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[rightmove]]></category>
		<category><![CDATA[toolkit]]></category>
		<category><![CDATA[ucd calculator]]></category>
		<category><![CDATA[user-centred design]]></category>

		<guid isPermaLink="false">http://anucreative.dev/?p=87</guid>
		<description><![CDATA[Involving users in your design/development process doesn't come for free. At Rightmove we use a spreadsheet outlining the costs to help us create our UCD estimates - setting realistic expectations at the beginning of a project.]]></description>
			<content:encoded><![CDATA[<h2><strong>What is it?</strong></h2>
<p>Okay, it&#8217;s just a spreadsheet. And it doesn&#8217;t even have any macros. But we find it very, very useful. It just lays out the cost in time and money for each of the <a href="/ucd-methods-list">UCD methods</a>.</p>
<p>The columns are as follows:</p>
<ul>
<li><strong>Method</strong></li>
<li><strong>Source</strong>: Who&#8217;s involved in the test. This can be:
<ul>
<li><strong>Internal</strong>: We do it with internal Rightmove staff</li>
<li><strong>In-house</strong>: We do the research in-house but with real users</li>
<li><strong>Agency</strong>: We let an agency do the work for us</li>
</ul>
</li>
<li><strong>Users</strong>: Number of users covered by the cost</li>
<li><strong>Cost</strong>: Includes things like the monetary incentive for users (well, vouchers)</li>
<li><strong>Days</strong>: Number of human-days involved including preparation, administration, facilitation, evaluation, and analysis</li>
<li><strong>Duration</strong>: How long it will take from beginning to end (recruiting to analysis)</li>
</ul>
<p class="note">Note:  All prices are in GBP. And some pricings are guesstimates but it&#8217;s enough to start a conversation.</p>
<h2>How do we use it?</h2>
<p>When we have two recommendations and know <a href="/choosing-which-ucd-methods-to-use">which UCD methods we want to use</a> for a project (using our UCD recommendation engine), we refer to this spreadsheet to work out what the costs will be. <em>For example</em>, say we decide we&#8217;ll need to do some paper prototyping with external users. The spreadsheet tells us this will cost:</p>
<ul>
<li>£300 in incentives</li>
<li>6 days of work</li>
<li>over the course of 4 weeks</li>
</ul>
<h2>Download</h2>
<p> </p>
<ul>
<li><a href="http://anucreative.com/blog/wp-content/uploads/costofucdmethods.xls">Costs of UCD methods</a> (16KB Excel doc)</li>
</ul>
<p> </p>
<h2>What next?</h2>
<p>Given the recommendations and the costs involved we can then <a href="/creating-a-ucd-estimate">create our UCD estimates</a> at the beginning of a project and start setting expectations with the project owner.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>UCD toolkit</title>
		<link>http://anucreative.com/ucd-toolkit</link>
		<comments>http://anucreative.com/ucd-toolkit#comments</comments>
		<pubDate>Mon, 26 Jan 2009 15:18:14 +0000</pubDate>
		<dc:creator>anucreative</dc:creator>
				<category><![CDATA[ucd]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[rightmove]]></category>
		<category><![CDATA[toolkit]]></category>
		<category><![CDATA[user-centred design]]></category>

		<guid isPermaLink="false">http://anucreative.dev/?p=56</guid>
		<description><![CDATA[A list of resources and techniques we use to help us a) create a framework in which to involve users in the design process, and b) educate the business in the wonders of UCD.]]></description>
			<content:encoded><![CDATA[<p>Our UCD framework is geared toward making sure we set appropriate expectations with project owners and business analysts:</p>
<ul>
<li><a href="/ucd-methods-list">UCD methods list</a></li>
<li><a href="/choosing-which-ucd-methods-to-use">Choosing which UCD methods to use</a></li>
<li><span style="color: #0000ee; text-decoration: underline;"><a href="/the-costs-of-ucd-methods">The costs of UCD methods</a></span></li>
<li><a href="/creating-a-ucd-estimate">Creating a UCD estimate</a></li>
</ul>
<p>And, in sharing knowledge, teams have been encouraged to learn more about the different ways we can involve users:</p>
<ul>
<li><a href="/identifying-team-roles-in-agile ">Identifying team roles in Agile </a></li>
<li><a href="/user-focussed-training-sessions">User-focussed training sessions</a></li>
<li> <a href="/ucd/what-is-ucd-presentation">&#8216;What is UCD?&#8217; presentation</a></li>
</ul>
]]></content:encoded>
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